/* 
 * File:   StaticBody.h
 * Author: aljosa
 *
 * Created on June 1, 2010, 10:40 AM
 */

#ifndef _STATICBODY_H
#define	_STATICBODY_H

#include "../Box2DNode.h"
#include "../Color4.h"

using namespace xEngine::Renderer;

class RectBody : public xEngine::PlatformIndependent::Box2DNode{
public:
    RectBody(b2World *world);
    virtual ~RectBody();

    // To override
   virtual void draw(double deltaTime);
   // virtual void init();

   int texId;
   Color4 *border;
   Color4 *fill;

   string texName;
   float texRepeatX, texRepeatY;

private:

};

#endif	/* _STATICBODY_H */

